In which we follow the outpost Ringstaff.
Continue reading Dwarf Fortress 11: Ringstaff, Autumn 126, pt. 2
In which we follow the outpost Ringstaff.
Continue reading Dwarf Fortress 11: Ringstaff, Autumn 126, pt. 2
In which we follow the outpost Ringstaff.
Continue reading Dwarf Fortress 10: Ringstaff, Autumn 126, pt.1
So, I did Anno 1404 for a while.
Sandbox-game on easy, if you really want to know. I scratched that particular itch for the time being, and there most likely wont be a detailed playthrough. At least not in the near future.
I used layouts from the wikia and and this production calculator.
However, I took some screenshots using the postcard-mode. So have some content that looked much better ingame and ignores even the few things I know about photography.
In which we follow the outpost Ringstaff.
In which we do exactly what it says on the tin.
This is the final final post of the Infinite. And what a ride it was.
The game started with a good idea, warped and twisted by blind implementation of legacy mechanics without sufficient anchoring in the world and the fact that they did Columbia as a shooter with a mediocre-at-best gunplay. Then we were given some more gunplay. THEN we were given everything missing and some more: the Burial at Sea-DLC did so many things so right that it is both a shame and totally incomprehensible how this could happen.
Continue reading BioShock Infinite 25: Wrapping Things Up, Again And For Good
In which we follow the outpost Ringstaff.
In which we visit some more medical facilities, watch a recording happen and see the end of it all.
Dear readers,
The picture-issue should be resolved. Should some more or other problems arise, please contact me.
Furthermore, The Bioshock Infinite-series ends in a few days. There might be a break afterwards, as my free time is rather limited at the moment. Should circumstances require a prolonged break, you will be informed. I have no idea how things will continue here, but I’ll poke around some new (as in “previously unplayed”) game in the next days. At least that what I planned…
In which we encounter a disturbingly correct depiction, visit a well-known place of literature and see some sense in the opening section.
During this part of the game, both the player character and an underage nonplayer character are subjected against their will to an invasive psychosurgical procedure. If such things disturb you, stop reading.
In which we follow the outpost Ringstaff.
Continue reading Dwarf Fortress 07: Ringstaff, Winter 215, pt. 2