So, Anno 2205 came out.
As these things go, it costs a shitload of shineyz at launch. So I waited for the reviews to come out. Consensus was “if you like the building and planning of past parts, but weren’t into fighting, diplomacy and trade so much, this is your game”. Naturally, I screamed “SHUT UP AND TAKE MY MONEYZ!” at the screen. I didn’t regret it, even if there are some things that mildly annoy me at times. Which is nice for “screaming bloody murder at my screen”, as my flatmate found out the hard way. Why, you might ask: because if you a) split combat from the rest of the game, map-wise, and b) make combat missions fully optional, then you really should not have your NPC reminding the player every x minutes about it. Especially not in the highly passive-agressive manner as some of the culprits. But let’s start from the beginning.