It’s over.
I really do not want it to be over. And filling the hole this game left wont be easy.
But that’s how it is, and I cannot thank dontnod enough for creating this magnificient piece of work. The world would indeed be a poorer place without it, and I am not saying this lightly. It truly is one of the, if not simply the best ride I ever had in gaming.
There are spoilers below. I wont call names, but some things are by neccessity of the discussion quite obvious. Consider yourself warned and DO NOT READ ON IF YOU PLAN TO PLAY THE GAME!
Seriously, don’t. I got spoilered-by-accident yesterday by the title of a linked yt-video in fb. Even minor spoilers can drastically alter the perception of the game.
You have been warned.
Continue reading Life is Strange – a post-mortem →
Warning: contains spoilers.
Also: horrible food-analogies.
Also: absolutely unreflected just-finished fanboy praise.
Disclosure: I never before played a Telltale-esque episodical like The Walking Dead or any other choose-what’s-happening-next make-your-own-adventure-game-thingy. I first-timed a sort of game that’s been out there for years.
Also, this post is, as I’ve already said, not very reflected. I’ve been hit over the head with a colourful brick of awesomeness – repeatedly – and I have to get this out of my system. This is praise, not a review or a LP.
Horrible food-analogies will begin after the break.
Continue reading Life is Strange: Unreflected Fandom-ism →
Gaming and nitpicking. Probably Rocket Science.