In which we do exactly what it says on the tin.
This is the final final post of the Infinite. And what a ride it was.
The game started with a good idea, warped and twisted by blind implementation of legacy mechanics without sufficient anchoring in the world and the fact that they did Columbia as a shooter with a mediocre-at-best gunplay. Then we were given some more gunplay. THEN we were given everything missing and some more: the Burial at Sea-DLC did so many things so right that it is both a shame and totally incomprehensible how this could happen.
Continue reading BioShock Infinite 25: Wrapping Things Up, Again And For Good
In which we visit some more medical facilities, watch a recording happen and see the end of it all.
Continue reading BioShock Infinite 24: The End
In which we encounter a disturbingly correct depiction, visit a well-known place of literature and see some sense in the opening section.
During this part of the game, both the player character and an underage nonplayer character are subjected against their will to an invasive psychosurgical procedure. If such things disturb you, stop reading.
Continue reading BioShock Infinite 23: Going In Circles
In which we turn a giant clock, visit the first of several medical institutions and find ourselves confronted with a sudden yet inevitable betrayal.
Continue reading BioShock Infinite 22: How To Make A Songbird
In which we talk about the stealth mechanics, sneak round and round and round and repair a plot magic device.
Continue reading BioShock Infinite 21: Sneaking
In which we meet old friends, visit the Happy, Well Adjusted And Socially Capable Children Daycare and a sex shop.
Yes, you read that right. You’ve been warned.
Continue reading BioShock Infinite 20: Ayn Rand Everywhere
In which we visit nice Paris, gloomy Paris and a toy store in a strictly linear fashion.
Continue reading Bioshock Infinite 19: A Series Of Tubes
In which we meet old friends, older friends and the plot twist.
Continue reading BioShock Infinite 18: Who Am I?
In which we meet Sander Cohen, a plot door, and a bunch of mad men.
Continue reading BioShock Infinite 17: A Sunken Prison
In which we meet a mysterious client, light a cigarette and move through a believable setting.
Continue reading Bioshock Infinite 16: Burial at Sea, Ep.1, Ep.1